How the portal works
The whole rulebook on one screen: targets, daily buttons, levels, the ceiling and payouts.
Targets
Three per game, judged at the moment a run finishes. A target can pay you once per date and resets at 00:00 (UTC). Without an account a run is pure practice and collects nothing.
Daily buttons
Checking in on back-to-back dates pays +25, +30, +45, +55, +70, +90, +130. Finishing runs in three separate games within one date pays an extra +155.
Levels
- Explorer — Your launch pad. Nothing is locked here: every game, target and daily button works from minute one.
- Jumper — Reached at 5,000 points collected all-time. Adds 10% to the check-in and the three-game extra.
- Warper — Reached at 25,000 points collected all-time. Adds 20% to the check-in and the three-game extra.
- Portal Master — Reached at 75,000 points collected all-time. Adds 30% to the check-in and the three-game extra.
Ceiling
Once games and daily buttons have given you 2,700 points on a date, nothing more is added until 00:00 resets the counter.
Fair play
Start and finish of each run are stamped by our server. Each target carries a shortest allowed duration that honest play never undercuts; quicker results pay zero. Bots or a second profile mean a lifelong ban.
Payouts
1,000 points buy $1.00. From 10,000 points you may claim PayPal money or an e-gift card in round $1 amounts, and a human approves each claim within 1–3 business days. The Payout Policy holds the fine print.
All fifteen targets
| Game | Milestone | Points | Min. run time |
|---|---|---|---|
| Color Gate | 15 gates passed | +70 | 15 s |
| Color Gate | 45 gates passed | +190 | 38 s |
| Color Gate | 80 gates passed | +460 | 56 s |
| Ring Toss | 6 rings hooked | +70 | 9 s |
| Ring Toss | 14 rings hooked | +190 | 20 s |
| Ring Toss | 25 rings hooked | +460 | 33 s |
| Odd Tile | 10 odd tiles found | +70 | 4 s |
| Odd Tile | 22 odd tiles found | +190 | 10 s |
| Odd Tile | 33 odd tiles found | +460 | 22 s |
| Pin Wheel | 12 pins stuck | +70 | 4 s |
| Pin Wheel | 40 pins stuck | +190 | 11 s |
| Pin Wheel | 75 pins stuck | +460 | 24 s |
| Gap Drop | 15 floors dropped | +70 | 8 s |
| Gap Drop | 45 floors dropped | +190 | 28 s |
| Gap Drop | 90 floors dropped | +460 | 56 s |